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#1 |
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Rear Admiral
Join Date: Sep 2007
Age: 30
Posts: 300
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![]() Angels Fall First: Planetstorm Wheresoever tread the sons of man, War will follow in their wake.... This war might be anywhere, in any age. The complexity of weapons, the ideals, the settings are all meaningless. Today like the day before you have seen friends slaughtered, their blood running with the blood of the enemy. You have heard men weeping themselves to sleep in their bedrolls, weary and sick of the work of killing. Tomorrow the blood could be yours, or theirs. These thoughts like a trillion prayers are repeated across an ocean of worlds, many cut short, none answered.Welcome to a universe at war with itself, where the feuds of nations consume the lives of men as they have done since the dawn of time. Welcome to the Angels Fall First Universe. ABOUT PLANETSTORM Planetstorm is an objective based assault-style game played in two theaters, in space, and on the ground. in space you must engage fleets of massive warships, controlling vehicles in first person from ship interiors or launching fighters to engage in spectacular dogfights. Planetside you must fight either as attacker or defender, using an array of vehicles and weapons to overcome the enemy. ABOUT THIS RELEASE This release is horribly rushed, and should not be viewed as anything but a statement of intent from the planetstorm team - a taste of what is to come. We considered holding off till phase 3 of the MSUC but we wanted to release because we owe our community for their faith, and we owe our team for their hard work. this version is *amusing* at best, especially on the space gametypes, but things do work. You can fly the ships, shoot the guns, marvel at the scenery etc. INSTALLATION Ensure you are patched to v1.3 of Unreal Tournament 3 and that you own a legitimate copy. In the installation archive file you will find a directory called AFFgame. Extract this folder to your Mydocuments/Mygames/Unreal Tournament 3 folder, where it should sit alongside the UTgame folder. LAUNCHING Use the "Planetstorm Normal" shortcut in your newly installed AFFgame directory to launch the mod. once ut3 has booted you should see the Planetstorm menu background animation. To play an AFF map, start a server or instant action game as normal , and choose AFFgameinfo from the gametype list. Set up your match as normal and start the match. PLAYING PLANETSTORM - QUICKSTART
PLAYING PLANETSTORM - FULL INFORMATION The first person character controls and many vehicle controls remain the same as UT3 (refer to your UT3 manual for information on how to move and shoot :P ) THE PREGAME SCREEN Here you choose your faction, your character role, your weapon and item loadout and your squad or ship.
JOINING THE GAME when you have made all the choices in the pre-game screen (an alert will tell you if you have neglected any), hit ESC to leave the pregame screen, then hit fire to spawn when the spawn wave counter reaches 0 OBJECTIVES Planetstorm is an objective-based game, and objectives will show up as icons on your hud, such as DESTROY or DEFEND or CAPTURE. capture objectives require you to maintain position at an objective for a certain amount of time (shown as a progress bar on your hud) without allowing enemy players into the area SPACECRAFT one of the joys of planetstorm is commanding huge lineships and capital ships. each ship has an interior map, and to operate the spacecraft you must log in to various consoles found around the ship (the helm is always on the bridge)
PLANETSTORM KEYS (ut3 keys are unchanged) The following keys should be already bound and ready for use: M: Midgame/ Respawn Menu R: Reload The following keys are experimental, and may lead to unforseen behaviour. Therefore they should be manually bound ingame each run. Press f10 (console) and type: Nightvision: setbind *putkeyhere* togglenv Sprint: setbind *putkeyhere* sprint Firemode (single, burst, full auto) setbind *putkeyhere* firemode - - - - KNOWN ISSUES v1.00 this version of the mod hardy rates as an alpha and there are numerous problems, unfinished features, missing features or bugged features.
we are working hard to fix these things and make planetstorm fun and stable. Help us out by posting bug reports on our forums (please be sensible about this and try to keep reports brief and useful. include a log if you had a crash) THE PLANETSTORM TEAM Alex - founder Strangelet - art director Sarcen - code lead Jetfire - map lead Darknet - vehicle and weapon code Switch - flight code Deathwish - game design + prototyping Ikarus - models + tex Skyway - models Oblivion - models + tex UnknownTarget -models SonOfMan - models, mapping, animation DrMan - models + tex Cevius - models Xhado - models Kosit - models + tex FailureCrusade - models Legion - mapping, dev apps Berjj - mapping Treeform - website Faxmaster - models, tex and concept Orbluvion (not to be confused with oblivion) - concept Daemoria - concept Norsehound - concept Darkwolf - concept Knightwatch - character concept Pete Milligan - character concept Daan - audio FX Phifty - fiction and errata NegativXeiro - music Sargoth - testing, PR kohfel - testing thanks for your faith and hard work guys, we pwn. http://www.affuniverse.com
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Last edited by strangelet; 10-18-2008 at 04:48 PM. |
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#2 |
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Ensign
Join Date: Aug 2008
Posts: 13
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May the Alliance bless you for whenever this is released ( be sure to make videos for me :D)
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#3 |
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Captain
Join Date: Apr 2008
Location: Rainytown
Posts: 97
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... so whens the release?
:D
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Official forum n00b! Ignore me, i only care about my post count muhahahaha |
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#4 |
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Admiral
Join Date: Oct 2006
Location: Philippines
Age: 24
Posts: 618
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Soon padawan. :P
And take note of the disclaimer: ABOUT THIS RELEASE This release is horribly rushed, and should not be viewed as anything but a statement of intent from the planetstorm team - a taste of what is to come. We considered holding off till phase 3 of the MSUC but we wanted to release because we owe our community for their faith, and we owe our team for their hard work. this version is *amusing* at best, especially on the space gametypes, but things do work. You can fly the ships, shoot the guns, marvel at the scenery etc.
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A Step Into Oblivion Dreams of things that will never be, Songs of thoughts only I can hear, Leave me be to sleep forever, To dream my dreams, And sing my hymns, Of things that will never be... |
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#5 |
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Rear Admiral
Join Date: Sep 2007
Age: 30
Posts: 300
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release is friday 17th
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#6 |
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Ensign
Join Date: Aug 2008
Posts: 13
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lol space characters all floaty and stuff, if they arent dead that is LOL
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#7 |
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Member
Join Date: Jan 2008
Age: 33
Posts: 617
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wut?
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#8 |
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Flight Sergeant
Join Date: Mar 2008
Location: Middle-Of-Nowhere, Timbuktu-Land
Posts: 55
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MAkers of AFF - you are Gods.
I worship You in Your Almightyness, and pray that Your efforts are rewarded a thousand fold. You deserve to become gurus of the gaming world. You deserve all the fans You can see and more. You deserve victory. I have a very distinct feeling You will claim it. Thanks for all Your hard work. You rock. |
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#9 |
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Member
Join Date: Jan 2008
Age: 33
Posts: 617
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Sincerely, thank you! We're pretty excited at the moment
And take note of the disclaimer: ABOUT THIS RELEASE This release is horribly rushed, and should not be viewed as anything but a statement of intent from the planetstorm team - a taste of what is to come. We considered holding off till phase 3 of the MSUC but we wanted to release because we owe our community for their faith, and we owe our team for their hard work. this version is *amusing* at best, especially on the space gametypes, but things do work. You can fly the ships, shoot the guns, marvel at the scenery etc. :p |
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#10 |
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Rear Admiral
Join Date: Sep 2007
Age: 30
Posts: 300
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i want some of what HE's smoking!
thx man, we try :)
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